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[11 Aug 2009, 20:08 | No Comment | 0 views]

Eurogamer sat down and had a talk with Chris Metzen and Sam Didier from Blizzard about the giant gab of money we all call WoW or World of Warcraft.
Quite easy the discussion gets into a show and tell about what they wanted the game to be in teh time before launch. Metzen tells that during the development of WoW alot of developers were in fact playing EverQuest and even Ultima Online, both which are quite a bit more hardcore and raw then Blizzards game did end up. One quite intresting …